AI Insights · Timothy · July 2024
Top 5 Shopping Games on iOS in Mexico: Q2 2024 Performance
Discover the performance of the top 5 shopping games on iOS in Mexico during Q2 2024, including download trends, revenue, and weekly active users.
During the second quarter of 2024, the top 5 shopping games on iOS in Mexico experienced varying performance in terms of downloads, revenue, and weekly active users. Here's a closer look at each of these apps:
Supermarket Manager Simulator by Digital Melody, released in April 2024, saw significant activity. Downloads peaked in April with 22K and then fluctuated, ending June with nearly 5K. Revenue spiked in late April and early May, reaching up to $757, then declined to around $370 by the end of June. Weekly active users showed strong engagement, peaking at nearly 39K in late April and maintaining over 32K by the end of June.
Hypermarket 3D from Sunday.gg demonstrated consistent growth in downloads, starting with approximately 3.5K in early April and ending with over 6K in late June. Weekly active users followed a similar upward trend, increasing from around 12.5K in early April to over 26K by the end of June. Notably, this app did not generate revenue during this period.
Supermarket Shopping Sim Store by Muhammad Faheem Asghar, released in May 2024, had a strong start with downloads peaking at nearly 32K during the release week but then dropped significantly to just 48 by mid-June. Revenue also saw a steep decline from $214 in the release week to just $25 by early June. Weekly active users decreased from over 31K at launch to about 10K by the end of June.
Triple Goods: 3D Match Game by Orange One Limited maintained a steady download rate, starting at around 1.5K in early April and peaking at nearly 3K in mid-June. Weekly active users showed a consistent increase, rising from approximately 4.3K in early April to over 10K by the end of June. There was no revenue generated during this period.
Supermarket Simulator Game 3D by Emir Tarek saw moderate download activity, with a peak of around 2.5K in mid-April and ending June with about 2.3K. Revenue remained low, peaking at $34 in mid-June. Weekly active users grew steadily from 3K in early April to over 9K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.